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Solo Projects

In this page you will find personal projects that I worked on to hone my skills and experiment with different genres. Most projects here are smaller in scope being tech demos or made for game jams.
If you want to know more about any of these projects feel free to contact me at
odysseastsiridis@gmail.com.

Foam to the Top

Foam to the Top is a 3D platformer where the player jumps onto procedurally generated bubbles trying to get out of a glass.

Made to experiment with:

  • Material Functions

  • Advanced Randomization Functions (Sobol sequence)

Made for the Global Game Jam 2025

Made in Unreal Engine 5

Roots and Branches

Roots and Branches is a resource management game in which you expand the roots and branches of a tree to collect more water, sunlight and CO2, which you then use to further grow your tree.

Made to experiment with:

  • The Resource
    Management Genre

  • Balancing around Reinforcing Gameplay Loops

  • Unreal Engine 5

  • Music Composition

Made for the Global Game Jam 2023

Made in Unreal Engine 5

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Bobbing Fishing

Bobbing Fishing is a tech demo for a fishing game with a fishing combo system and reaction based fishing minigame.

Made to experiment with:

  • Tile Based Movement in Unreal Engine 5

  • Sliding Views and Widgets

  • Dynamic Randomness Balancing

  • Basic Animation

  • Data Sets and Excel Integration

A Student Project made in 2022

Made in Unreal Engine 5

Edith's Lost Pen

Edith's Lost Pen is a 3D precision platformer where the player controls a pen as it tries to get back on the desk and into its case.

Made to experiment with:

  • 3D Platformer 3Cs
  • 3D Platformer Level Design
  • Unreal Engine 4 Physics

Made for Global Game Jam 2021 

Made in Unreal engine 4

Edith's Lost Pen.png

I always like sharing my experience so if you want to know more contact me at odysseastsiridis@gmail.com or LinkedIn

  • LinkedIn

©2025 by Odysseas Tsiridis

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